Hazelight Boss Josef Fares Announces Work Has Already Begun on Next Game.

Josef Fares Confirms Development of New Game Has Already Started.

In an exciting update for fans of Hazelight Studios, the renowned developer behind critically acclaimed titles like A Way Out and It Takes Two, Josef Fares, the studio’s founder and creative visionary, has announced that work on their next game has already begun. The announcement has generated plenty of buzz, with fans eagerly awaiting what new, innovative experiences Hazelight will bring to the gaming world next.

Fares, known for his bold storytelling and emphasis on co-op gameplay, shared the news during an interview, where he expressed excitement about what’s to come. While details about the game remain under wraps, Fares hinted that the new project will once again focus on innovative gameplay mechanics and unique narrative-driven experiences that have become synonymous with Hazelight’s signature style.

“We’ve already started working on the next game,” Fares said. “It’s going to be something new and fresh, and I’m really excited about it. I can’t say too much right now, but I think fans will be thrilled when they see what we have in store.”

Fares also mentioned that, much like It Takes Two, the game will likely continue Hazelight’s tradition of offering co-op experiences, which have been a hallmark of the studio’s success. As seen in It Takes Two, a game that won numerous awards, including Game of the Year at The Game Awards, Hazelight has a knack for blending emotionally resonant stories with innovative gameplay mechanics that engage players on a deeper level.

Fans are speculating that the new game could either build on the same foundation as It Takes Two or introduce a completely new concept that pushes the boundaries of interactive storytelling and gameplay. Whatever the direction, the fact that development is already underway has raised anticipation for what’s to come from this visionary studio.

Key Takeaways:

  • Josef Fares confirms work on Hazelight’s next game has already begun.
  • The new project is expected to focus on innovative gameplay mechanics and storytelling.
  • Fares hints the game could continue the studio’s emphasis on co-op experiences like It Takes Two.
  • Fans can expect something new and fresh, though details are still under wraps.

Hazelight Studios has consistently delivered unique, high-quality games, and the announcement of their next project has fans buzzing with excitement. As more details are revealed, it’s clear that the studio will continue to innovate and surprise players, pushing the boundaries of interactive entertainment.

“Split Fiction” Sells One Million Copies in Just 48 Hours.

In an impressive display of success, Hazelight Studios’ newest game, Split Fiction, has sold a staggering one million copies in just 48 hours following its release. The highly anticipated action-adventure title, which launched on March 10, 2025, has captivated players worldwide, achieving a significant milestone in record time.

“Split Fiction” has become Hazelight’s fastest-selling title, surpassing expectations with its incredible opening. Available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store, the game has been met with overwhelmingly positive reception from both critics and players. Its co-op gameplay mechanics, which allow players to team up in a dynamic narrative-driven experience, have been a key factor in its rapid success.

“We are beyond thrilled with the reception of Split Fiction,” said Josef Fares, the founder of Hazelight Studios. “The response from players has been extraordinary, and seeing so many people connect and enjoy the game together in such a short period is a dream come true.”

The game has also made a significant impact on the Steam platform, where it peaked at 259,000 concurrent players, placing it among the most-played games. As of now, it ranks as the 17th most-played title on Steam, further emphasizing its widespread appeal.

This success follows Hazelight Studios’ history of delivering critically acclaimed co-op experiences, including A Way Out and It Takes Two,” which have both received significant praise and commercial success. The studio’s track record of creating innovative multiplayer games has clearly resonated with gamers, and Split Fiction seems to be continuing that legacy.

Key Highlights:

  1. “Split Fiction sold one million copies in just 48 hours, becoming Hazelight Studios’ fastest-selling title.”
  2. “The game is available on PlayStation 5, Xbox Series X|S, and PC, with positive reviews and strong reception.”
  3. “Split Fiction peaked at 259,000 concurrent players on Steam, currently ranking as the 17th most-played title.”
  4. “Hazelight’s previous titles, A Way Out and It Takes Two, were also commercial successes, with It Takes Two selling 23 million copies since 2021.”
  5. “The game’s co-op mechanics and narrative-driven gameplay have been key to its success.”